

There will also be lots of them attack on the 2 roads to the left which I put some more AT troops plus recon at the forest on your top left and some on the town bottom left. Turn 0 Turn 0.0 Deploy Task Force Kuznetsov, move into Naval Sector Tango. Heli-borne troops from the Kuznetsov will take Nankoku, Gobo, and Kanoya. If you move a helicopter formation first into the desired zone and to its neighbor, you will see an arrow flip and you will start with the zone. Each sector that can call in reinforcements is connected to another zone on map. Airborne will take Karatsu, Nagasaki, Hiroshima, and Kanoya. The most important part of the campaign is to understand how the game decides who starts with what command zone.

Naval Infantry will take Obama and then Totorri. I had a squad of 2 Faktoria, 2 ASU and 2 BRDM Konkurs in cover plus artillery all zoning on that bridge. Turn 1 The Plan Ground forces will attack from Osaka into Obama and Gobo. Furthermore, they tend to funnel themselves onto choke points, use heavy AT concentration (6+ squads of AT infantry, supporting vehicles) teamed with artillery to lock them down, Nona are awesome at this.Īs for the Tsuyama map specifically, what I did was trying to take the spawn sector on my right, there will be tanks attacking from there so use the bridge as an ambush choke point. Regarding when you don't have helicopters, the landing at Tsuyama I suggested, use your range against them, remember that most of their tanks have very shitty range. Sorry for the tardy reply, if you have helicopters with you it should be straight forward, attack the nearest spawn sector and land your command Mi-4 there. You should have pretty good footing from there. Land with your marines and attack with your armour batalion. Turn 1, you notice how much point Nankoku give you, move the Kuznetsov up to Naval sector quebec, and all in the independent naval regiment, the one with tanks and land them there. Move your marines to prepair to attack Masuda. Now, with your paratroopers, personally I like to land them on Tsuyama, for 5 points plus preventing enemy flanking from Margugame. Dont forget AIR CAS support napalm bomb, that willl stun enemy for 5sec. Wait and see, no enemy armor can penetrate your defense. Use them at the very first turn to attack the Gobo airfield. yap.put infantry with rpg, infantry with burner, and infantry with anti tank on the building then put 2 logistic truck, anti air infantry, and recon behind them. With their own, fob and command units, and the enemy's lack of AA, these guys can decimate an enemy sector on their own.

Your freedom is immense, but there are a few thing that should be done to give you a good start.Īt the very first turn, call in task force Kuznetsov, it will give you arguable your most powerful division, the helicopter company. For this campaign, speed is of the essence, and also points, since more points means more divisions to call in. This is from my comment before in another thread.Ĭlimb mount Narodnaya: this is my favourite campaign, it demonstrate how powerful Soviet combined arms was. This is a fan-run community, we are not affiliated with the creators of the Wargame Series.

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