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Dwarf fortress training
Dwarf fortress training





dwarf fortress training

The newb-unfriendly Squad Schedules screen. More about alert levels will be described below. This means that you are editing the schedule for squads that are set to the "Active/Training" alert level (as opposed to the "Inactive" alert level). Notice that at the top it says "Squad Schedules: Active/Training".

dwarf fortress training

Hit Template:K then Template:K to get to the Squad Schedules screen. This is one of the most confusing and difficult to understand parts of the game's user interface, so pay close attention to the following instructions. You must flag them as being allowed to use the area for training or they will not use it. Hit Template:K to flag them to train there. Your squad should now be listed in the menu. Use Template:K to define your training area as a barracks.

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Training areas can be easily moved though so feel free to just dig out an area somewhere for now and you can move it to a better location later.īuild your weapon rack or armor stand where you want your dwarves to train. It should definitely be placed in a defended area, and ideally it should be near the entrance. Pick a location for your training grounds. Queue up an armor stand or a weapon rack of some sort if you don't already have one. They will automatically go grab appropriate equipment as long as it is free for use. Ideally you should have at least a shield and helmet for everyone too. Make sure you at the very least have a melee weapon for everyone in your squad. Any married female dwarves will produce babies nonstop, so don't pick them either, even if they don't currently have children. Try not to pick mums with babies they will shamelessly carry their babies right into battle. Pick four more dwarves for positions two through five. You can then use Template:K and Template:K to select the dwarf for this next position with Template:K, and so on. (He will appear as such in the nobles screen.) Once you select a dwarf for the first position, the highlight will automatically move to the second position.

dwarf fortress training

This first dwarf will be your militia captain. Notice that as you scroll through dwarves that a few bits of relevant information about the currently selected dwarf will be shown in the upper-left part of the screen. Press Template:K Template:K to move the menu selection over to the Candidates column and select the dwarf with the best fighting skills (or the best leadership ability) then hit Template:K. (You can disband the squad and create it again, but it will just end up with another random name.) All tremble before the might of the fearsome Geared Warthogs! No, you can't change the name. A "uniform" is essentially just a predefined specification for a set of equipment, and you can change all of this later, but for the sake of simplicity start with one of the default uniforms.Įnjoy a hearty laugh at the delightful name your dwarves come up with for their squad. Press Template:K to create a squad and choose whatever uniform is most appropriate for the type of equipment you have or plan to have. If he dies, at least it won't impact civilian operations. If he manages to survive and gain some combat skill, he'll be able to clean fish and kick ass at the same time. Since super-efficient fish cleaning isn't likely to be that useful, even if you do have a fisherdwarf, your legendary fish cleaner would be an excellent candidate for the draft. For example, if a dwarf is a "Fish Cleaner" then his most expert skill will be fish cleaning and he probably won't be very good at anything but that. Using job titles can help you spot expendable dwarves. Starting with a bunch of otherwise useless dwarves with no combat skill isn't totally unreasonable, but it's best to get at least one with some combat skill so that they can teach the others. You are looking for any dwarves with combat skills, or at the very least, without useful civilian skills.







Dwarf fortress training